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When adding objects, they turn gray.

When i go to add an object, the object appears normal in the content browser.. but when i go to drag it in, it changes color like it has no shaders.. what do i do?

Product Version: UE 4.9
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asked Jan 25 '16 at 06:50 AM in Using UE4

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XiloXiao
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avatar image teak421 Jan 25 '16 at 05:11 PM

Is your lighting in the viewport set to LIT?

avatar image XiloXiao Jan 25 '16 at 07:17 PM

Yes it is. But still.. i get this: http://imgur.com/Gck0lRW

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hello

be sure that the material on it is the correct one. Maybe your mesh has the default grid on it.

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answered Jan 25 '16 at 11:47 AM

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FilipeTessaro
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avatar image XiloXiao Jan 25 '16 at 07:20 PM

No, it actually loads no material what so ever. So i tried to add a material and it turns gray.. However, when i used it after this it magically began working.

perhaps this is just noob-lcuk

perhaps it is just one of those things that randomly effect random people... but irrelevant, thank you for your help

avatar image FilipeTessaro Jan 25 '16 at 07:29 PM

haha, it happens sometimes, so fix that, you just need to "update" the material of the mesh/actor

No problem, ask and the community will help. Pls mark as resolved, so ppl know you have solved the problem, thanks and good luck

avatar image XiloXiao Jan 25 '16 at 08:26 PM

Oh yes.. im sorry, im not used to doing that yet :P Thanks a lot.

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