So I have a problem with duplicated childs components. character have two weapons attached as childs actor in blueprint components, and when player spawns all clients duplicate all weapons …
I launch game with PIE, dedicated server checked and 2 clients, only one spawn, other stays in character selection widget. (“arme” means weapon)
character’s components :
weapon’s components :
weapon’s blueprint:
final log :
If you need more details ask and I will do my best, Thanks for reading !