Duplicated child on clients

Hello !

So I have a problem with duplicated childs components. character have two weapons attached as childs actor in blueprint components, and when player spawns all clients duplicate all weapons …

I launch game with PIE, dedicated server checked and 2 clients, only one spawn, other stays in character selection widget. (“arme” means weapon)

character’s components :

weapon’s components :

weapon’s blueprint:

final log :

If you need more details ask and I will do my best, Thanks for reading !

Hi mdonge,

I believe this is same bug reported here:

Can you confirm?

it seems to be same, sorry for duplicate …

No problem. Go ahead and follow linked post, and I’ll update it once I see any change in Bug Report’s status.