MatchState not appearing in GameState classes
I'm quite curious as to why some variables/functions would just not appear in blueprint regardless of it being tagged properly in C++
this is a code taken from Github's source. AGameState.h
it clearly stated it's BlueprintReadOnly. But doesn't seems to be appearing at all in the blueprint editor.
asked Jan 25 '16 at 05:22 PM in Blueprint Scripting
Are you looking at the git release for the version of the engine you're using?
answered Jan 25 '16 at 05:50 PM
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