Win build crashes when using web browser widget

Everything works ok in editor, but when I start Win32/64 builds it crashes. Log:

I’m not doing anything special: just added a web browser widget to a canvas panel, which is hidden by default.

Hey ,

I was unable to find your crash within our system. Since I could not find it, I went ahead and attempted to reproduce it. I added a web browser onto the canvas panel and added into the viewport on begin play. I packaged the project for both Windows 32-bit and 64-bit. I received no errors, and the build was successful.

I’m currently using 4.10.2, have you upgraded to 4.10.2?

Thanks!

Hello,

Thank you for the reply and trying to reproduce the error. I’ve just sent a crash report with the tool, hope it will help.

As for the version: both times I’ve been using the latest 4.10.2.

Thanks for submitting that information. I have located an [AnswerHub][1] which may actually resolve the issue you’re running into. Please let me know what your results are.

Thanks!

Packaged Game fails to launch (PC) - Platform & Builds - Epic Developer Community Forums

Adding CEF3 folder to the build solved the problem. Thank you very much!

You’re welcome!