Flashlight click noise plays when I test the level?

So, I’m doing a horror project, and I have a flashlight component with a click noise when the button is pressed. Everything works fine, but the click audio plays when I hit the “play” button to test the level. It’s really annoying whenever I’m testing another mechanic in my game constantly! Any ideas why this is occurring?

Blueprint:

Make sure, in your audio component details, that’s it is not auto-activated.

I can’t seem to find that, where is that setting?