My team has been getting this message in packaged builds (on Windows) since upgrading from 4.8 to 4.10.
It looks like it flashes for one frame when the packaged game is opened, otherwise the game works fine.
I have found some other threads with similar problems, but none of them have helped.
- Game Not Running | Texture Streaming Pool Over 27 G - Rendering - Unreal Engine Forums
- https://answers.unrealengine.com/questions/364985/texture-streaming-pool-over-43032619-mb.html
- Texture streaming error - Mobile - Unreal Engine Forums
- (4.10.1)Texture streaming error on IOS - Asset Creation - Unreal Engine Forums
This is obviously not a game-breaking issue but I’m out of ideas.
Thanks in advance for any help!