Decal only appears on some surfaces?
Hey, I was creating a simple decal material which should show my generated QR code in a texture parameter. No problem at all. I created the material, and thats how it is finished (pretty simple): Now, if I use this inside a deferred decal object, and point that on the floor, it looks as intended: But if I point this against the wall (strange thing is that it works with the other walls, but not those ones..): Why does this happen? Is this a problem with my shader? Thanks for help :)
Edit: Here is also a GIF showing the problem!
Hello iUltimateLP -
You are rotating your Decal into indirect lighting and the type of decal you are using will not render in indirect lighting. Take a look at this Answer for details on how to get the decal to render the way you want it to:
answered Jan 26 '16 at 03:40 PM
Lovecraft_K ♦♦ STAFF
Follow this question
Once you sign in you will be able to subscribe for any updates here