Modifying the default FPS player's base move speed?

Hey guys, I’m working on a project- but the character that comes with the FPS starting package moves way too fast.

The only thing I’ve done with the blueprint so far is disable the shooting- other than that, it’s just how it was when it started.

I’m still pretty new to the whole blueprint setup, but how would I go about making this character move slower than normal?

(apologies if this has already been asked before!)

#Character Blueprint

find your character blueprint,

do a filter for “speed”

you should find what you want under Character Movement

Is this the “MyCharacter” blueprint? If so, searching “speed” returned no results.

I suppose I should note that I started with the fps template (if that means anything).

Under the defaults tab there is a section that has variables for the speed.

Thank you!

if this is for 4.10, you want to go into your mycharacter blueprint, click on the viewport tab, and then scroll down in the components area in the top left and select character movement component, then in the details panel you can find what you need