Links Breaking when loading UE4 game
Whilst compiling my project, i am finding links breaking in certain locations, and it seems to be because the object that is referenced is in a different blueprint which is compiled after the blueprint accessing it. There seems to be no way to change the compile order of blueprints
asked Jan 26 '16 at 10:59 AM in Bug Reports
We have not heard from you in several days. I am marking this as answered for tracking purposes. If you are still experiencing this error, please comment with the requested information.
answered Jan 29 '16 at 09:23 PM
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