Android package problem on 4.11

Hello,

On 4.11 I have a problem as soon I try to pack a very basic sample game for Android…

I have no idea at all how to fix this.
I built UE 4.11 from sources and installed the Android SDK and tools using the AndroidWorks-1R1 installer provided with Unreal.

This is the error part of the output log:

UnrealBuildTool: -compile:
UnrealBuildTool: [javac] Compiling 27 source files to D:\UnrealEngine-4.11\Projects\Impulse\Intermediate\Android\APK\bin\classes

UnrealBuildTool: [javac] D:\UnrealEngine-4.11\Projects\Impulse\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:796: error: cannot find symbol
UnrealBuildTool: [javac] IapStoreHelper.onDestroy();
UnrealBuildTool: [javac] ^
UnrealBuildTool: [javac] symbol: method onDestroy()

UnrealBuildTool: [javac] location: variable IapStoreHelper of type StoreHelper

UnrealBuildTool: [javac] D:\UnrealEngine-4.11\Projects\Impulse\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1388: error: cannot find symbol
UnrealBuildTool: [javac] bTriggeredRestore = IapStoreHelper.RestorePurchases();
UnrealBuildTool: [javac] ^
UnrealBuildTool: [javac] symbol: method RestorePurchases()

UnrealBuildTool: [javac] location: variable IapStoreHelper of type StoreHelper

UnrealBuildTool: [javac] Note: D:\UnrealEngine-4.11\Projects\Impulse\Intermediate\Android\APK\src\com\android\vending\licensing\LicenseChecker.java uses or overrides a deprecated API.
UnrealBuildTool: [javac] Note: Recompile with -Xlint:deprecation for details.
UnrealBuildTool: [javac] 2 errors

Someone an idea please! I’m going crazy now :slight_smile:

Thanks!

Fixed, I had to delete my Intermediate folder and it worked :slight_smile:

Hi
Had very similiar problem here. After a whole day with updating and reinstall packages, analyse output logs and digging deeper, deleting the Intermediate folder within the project folder was the trick. You saved me few more hours of searching my buggy android launch. Thank you so much!