Hello,
On 4.11 I have a problem as soon I try to pack a very basic sample game for Android…
I have no idea at all how to fix this.
I built UE 4.11 from sources and installed the Android SDK and tools using the AndroidWorks-1R1 installer provided with Unreal.
This is the error part of the output log:
UnrealBuildTool: -compile:
UnrealBuildTool: [javac] Compiling 27 source files to D:\UnrealEngine-4.11\Projects\Impulse\Intermediate\Android\APK\bin\classes
UnrealBuildTool: [javac] D:\UnrealEngine-4.11\Projects\Impulse\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:796: error: cannot find symbol
UnrealBuildTool: [javac] IapStoreHelper.onDestroy();
UnrealBuildTool: [javac] ^
UnrealBuildTool: [javac] symbol: method onDestroy()
UnrealBuildTool: [javac] location: variable IapStoreHelper of type StoreHelper
UnrealBuildTool: [javac] D:\UnrealEngine-4.11\Projects\Impulse\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:1388: error: cannot find symbol
UnrealBuildTool: [javac] bTriggeredRestore = IapStoreHelper.RestorePurchases();
UnrealBuildTool: [javac] ^
UnrealBuildTool: [javac] symbol: method RestorePurchases()
UnrealBuildTool: [javac] location: variable IapStoreHelper of type StoreHelper
UnrealBuildTool: [javac] Note: D:\UnrealEngine-4.11\Projects\Impulse\Intermediate\Android\APK\src\com\android\vending\licensing\LicenseChecker.java uses or overrides a deprecated API.
UnrealBuildTool: [javac] Note: Recompile with -Xlint:deprecation for details.
UnrealBuildTool: [javac] 2 errors
Someone an idea please! I’m going crazy now
Thanks!