[4.10.2] Construction Script variables can only be edited when they are exposed.
I found a bug today when using the construction script inside my blueprint. If you have a variable, string for example, you can't set it from the construction script unless it is set to be "Editable", which also exposes them to the Blueprint details in the world. The same is with local variables, and that is kind of weird, because I need to use a checking variable inside my construction script but it won't work without making them editable. Steps to reproduce:
Thanks for reading :)
asked Jan 26 '16 at 03:33 PM in Bug Reports
We have not heard from you in several days. I am marking this as answered for tracking purposes. If you are still experiencing this error, please comment with the requested information.
answered Feb 01 '16 at 02:49 PM
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