When I play in editor or a build using the Vive headset, I get the image doubling up as I rotate my head.
Simple repro is to run anything on Vive and turn your head left and right.
I’ve had this problem since at least v4.8, I’d hoped it might disappear in an update but I guess there’s something else I’m missing.
This doesn’t occur on PSVR.
Unable to test on Oculus.