Arrow Component is giving off light

Hi. Do you have any Post Processing going on near / on the arrow?

So, when using a arrow component to set up arrows. They’ve been giving off light comparable to the sun when i try to launch the build. Does anyone know how to fix this or whats going wrong?

Yeah, there is some near it

Hey AiryForceOne,

It seems like you have a lot of Bloom and Lens Flares going on in your post processing. You might also have the Auto-Exposure setting at its default values which can cause the issue to grow exponentially brighter.

Could you provide me with a screenshot of your blueprint and its related components so I can take a look at your set up?

Cheers,

I have the same issue. The post processing effect are the default values. What parameters should I change to avoid this effect? Everything else is looking fine.

Disable or Drastically reduce the ‘Bloom’ and ‘Lens Flares’ option within the Post Processing Volume in your scene.