Hello ^^
So I make a Blueprint - and I add a “ChildActor” to it. I set up that Actor to be one of my other actors - Its spawns in the viewport and I can relocate it and so on. But that Actor is supposed to have public vars that are very important for me to set-up, before run-time. So I was wondering is it possible and how to set up the public variables - on an child actor class.
Thank you in advance.
Hello
If your child actor is a blue print, just go inside it and make the variable public, to do tha, click on this little box in the below picture:
regards