C4D to Unreal Mesh getting random scaled/flickering
Hi, I'm new to Unreal and working on C4D to Unreal animation export/import process.
It seem to be importing the static model and some animation fine, but for certain animations, mesh seems to be getting random squishy scaling/flickering.
Below is showing C4D screenshot
Below is showing Unreal Screenshot
As you can see... body and legs are fine, but the swinging arms are getting weird disconnect, scaling/squish problem in Unreal Editor... what am I doing wrong here... please help!
asked Jan 27 '16 at 07:14 PM in Using UE4
Follow this question
Once you sign in you will be able to subscribe for any updates here