Hi guys,
I’m translating from Unity5 to UE4, and I have a question on how to get realtime GI setup.
It looks like I have to place an “EnlightenTextureEnvironment” object into a scene. I cannot find any information of how to do this.
http://www.geomerics.com/blogs/dynamic-lighting-gameplay-with-ue4-and-enlighten-using-blueprints/