Use Steamworks Voice functions via Blueprints

Hello, i’ve recently installed Steamworks in UE4, which is working perfectly!
But I wanted to add in game voice communications. I don’t know how to begin,
and how to call steam Voice functions through blueprints?

Does someone know more about it?

Nobody ? :frowning:

After 1 minute research I found next 2 posts =)
First that say you need implement it in c++, and second that explains how to do it.
Hth