[Bug] Modifying postprocess in blueprint breaks the original

I’m using the HAL ArchViz toolkit. It has certain features like dynamic DoF adjustment that has a blueprint setup to modify the postprocess volume to add the DoF effects. When this happens, it breaks my post process settings that I originally set up with color corrections and other adjustments. Went back and tested it in 4.10 and it works fine, but not 4.11

Fixed this by recreating the make postprocess in blueprint with correct settings.