Preventing a character who's using physics from sliding down inclined surfaces
So I'm very new to using physics in Unreal so I'm sorry if this sounds a bit silly. What I'm trying to do is prevent my character (that's using physics (I'm about 90% sure he's using it to move)) from sliding down a ramp or other inclined plane.
I've done some fiddling around inside the character's blueprint and found that inside the capsule component under the physics section there's linear and angular damping I think have some effect but the character still slides.
I've also noticed that the character is using a physical material on the capsule collision, would that be to source of the issue?
I should also mention that I'm using a plugin by the user Mhousse1247 found here: https://forums.unrealengine.com/showthread.php?85022-Blueprint-C-Advanced-Templates-Tools-amp-Plugins
Hopefully the issue is not inside the plugin and I'll be able to get some help from you guys on answerhub.
Thanks for any and all help!
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