hey guys, i don’t know what i’m doing wrong but when i conect any animation or blendspace with any aimoffset, my character deforms →
what am i doing wrong?? please help me
hey guys, i don’t know what i’m doing wrong but when i conect any animation or blendspace with any aimoffset, my character deforms →
what am i doing wrong?? please help me
Hi, try to create a state machine, and put the Idle animation inside of it, then you drag the state machine to the aim offset, instead of a direct animation.
i’ve solved the problem with this vídeo