Why is my jump not working

Hi I’m bulding my controls from scratch but my Keybaord input to ump doesn’t work.

I also noticed under the debug filter that the player(number) changes. But always see that the player mouse and input work from the simulation.

What am I doing wrong or missing?

Hello

Please provide screenshot of your jump blueprint

Is the tick box in the Player Character → Character Movement called Can Jump checked? The builtin Jump function checks this as a condition prior to providing output/feedback.

Under components on the left click on charactermovement, make sure the checkbox can jump is enabled and you can set your jump velocity there.

Sounds exactly like what I said above :wink:

Hi found the problem I didn’t, set up the input correctly. Thanks for your help everyone!