Only Half Sphere Trace Works?
Weird issue I'm having. For some reason, The sphere trace I have running on the object will only Identify anything RIGHT of the AI. Anything left will not identify. I do have a sphere trace for object on the AI, but I'm unsure why this is happening :(.
Identifys Right side: Right
No Chasing Left: Left
Service to check if player is there called Search_For_Player: Service
Behavior Tree: BT
any help would be great :(
asked Jan 29 '16 at 01:38 AM in Blueprint Scripting
You are tracing a sphere from your Actor to the upper right corner (Actor location + 1) = (x+1,y+1,z+1) What you could try is create a visibility "Sphere Component" on your Actor and call "Get Overlapping Actors" in the Service
Hope this helped you out :)
answered Feb 04 '16 at 10:20 AM
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