Start menu not disapearing
made a simple start menu but when I click start game the menu doesn't go away and just stay's there
asked Jan 29 '16 at 03:26 AM in Blueprint Scripting
Try Remove From Parent before you open you level. I believe when you switch levels, you lose the instance of the widget. Although you can still see it in the viewport, as soon as you switch, the remove node never fires because the new level is starting a new Game Mode, Game State, HUD , etc. While this is a simple check to see if it works or not, you could also put a "Print String" after the Open Level node to see if it prints anything.
Hope this helps!
answered Jan 29 '16 at 03:36 AM
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