Particle effect looks different then in Cascade
Why does my effect look different in Cascade then in the map?
asked Jan 29 '16 at 08:55 AM in Using UE4
Could be a few things. 1. be sure motion blur is off in post processing, as well as in the GPU emitter node. 2. make sure you aren't spawning multiple emitters.
answered Jan 29 '16 at 11:37 AM
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