Possessing controllers at once? - Multiplayer

I’m currently working on a spawning function for my multiplayer game - it was working fine until I added a pre game timer. When there’s more than 2 players in a game, a countdown to the start of the game will begin and after that it will spawn characters and have player’s control them. This is all done in the GameMode.

However, the the spawning and possessing of the player’s is inconsistent. Sometimes the player’s will both spawn, sometimes only one. The only thing that does remain is that the character’s never receive any input.

I’m not sure if it’s because I’m trying to spawn and possess all the characters at once?

Any help is very appreciated!

Ok, found the issue - I disabled event tick for the controller :confused: Which for some reason breaks the whole actor?

Nothing related to what I thought the issue may be