I’m curious how this event works and what it’s intended uses are? May assumption was that this would fire whenever an object was “looked at” by a camera but that appears to not do anything.
Is there some documentation for this event?
What is the “best” way to fire events on blueprints I am looking at? I have seen this done with line traces and vector math and such but I was wondering if these were inefficient since I would need to do a lot of tracing to make these items responsive enough.