My model has a material with a fresnel effect, now I want to mask the SSAO by the fresnel. So the SSAO doesn’t make the fresnel look dirty and dark where it shouldn’t. Is there any way to do this?
My model has a material with a fresnel effect, now I want to mask the SSAO by the fresnel. So the SSAO doesn’t make the fresnel look dirty and dark where it shouldn’t. Is there any way to do this?