[Closed] Integrating steam with only-blueprint project
Hello, I am trying to follow the steps in https://docs.unrealengine.com/latest/INT/Programming/Online/Steam/index.html and not https://wiki.unrealengine.com/Steam,_Using_the_Steam_SDK_During_Development because i am working on a only-blueprint project and target.cs and build.cs are not available in my project files. i skipped the module setup part in the link because i was not able to find .build.cs currently the sdk version is v135a and so i named the folde as Steamv135a.
The steam overlay works in editor.
While packaging the game it says steam v1.32 was not found also .dll files in folder Steamv132 were not found and it fails with some unknown error.
Looking forward for a reply. Thank you
asked Jan 30 '16 at 12:58 PM in Packaging & Deployment
The question has been closed Aug 16 '16 at 09:18 PM by Steve Hardister for the following reason:
Problem is not reproducible or outdated
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