4.11 Cameras shakes with Spring Arm attached
I'm having a strange camera shake bug, that is only occuring when my car is moving. Two cameras out of three having this issue, all three camera is attached separately to a Spring Arm, also the first one is working fine. What can cause this issue?
Here's a link to a video that shows my problem: Youtube
Alright, the workaround below is by no means a perfect solution and still leaves a bit of camera jitter while turning, but it is far better than leaving the camera shaking as is:
1) Uncheck both Enable Camera Lag and Use Pawn Control Rotation on the spring arm
2) The following blueprint setup will recreate those two options. The part circled in green emulates Camera Lag functionality and the part circled in red emulates Use Pawn Control Rotation.
A couple of notes:
-Using this method to control rotation of the spring arm (rather than Use Pawn Control Rotation) does not entirely stop the camera from shaking while the vehicle is turning. It does, however, reduce it to a small shudder, which is at least better
-In case it helps tracking down the bug, while figuring this out I first tried recreating the Camera Lag option by controlling the spring arm's location rather than the camera. However, doing so appears to result in the exact same camera shaking problem, which is why the location of the camera itself is modified instead.
Let me know if any of the above needs better explanation, and to the developers, let us know if there is any extra info we can provide to help track this nasty little bug down!
answered Apr 05 '16 at 10:40 PM
After doing a bit of digging I was able to find that this appears to be a known issue(UE-24725) and that it has been submitted to the developers for further consideration. I will provide updates with any pertinent information as it becomes available. Thank you for your time and information.
Make it a great day
answered Feb 02 '16 at 07:27 PM
Rudy Q ♦♦ STAFF
Follow this question
Once you sign in you will be able to subscribe for any updates here