Royalty for hardware related devices
Hi, We are developing a human body scan/measurement and virtual try-on system. Our system is not a pure software but combined by 60% of hardware and about 40% of software. We are interested in using UE4 in our system to improve our front side rendering effects. In this case, if we reached the income line to pay the royalty fee, should we pay 5% of the software percentage or the entire equipment? Thanks very much!
asked Jan 31 '16 at 11:36 AM in Legal & Licensing
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