Destructible mesh - set collision profile using blueprints
Hello, I am trying to change the collision profile of a destructible mesh using the blueprints but it has no effect.
Searching the forums I found this describing the same issue: https://forums.unrealengine.com/showthread.php?77836-Destructible-mesh-problem-Bug It is from April 2015 and mentions the bug UE-7062.
I was wondering if there are any news about fixing the issues.
Thank you, -Adrian
asked Jan 31 '16 at 04:39 PM in Bug Reports
The correct bug report for that issue is UE-7162, which is for not being able to change the collision profile for destructibles during runtime with Blueprints. It is currently backlogged, and we don't have a timeframe for when/if it will be fixed. I've alerted Tim Hobson to this and the original AnswerHub post for this issue, to see if he has any recommendations for a workaround, but you may need to find an alternate method for now.
answered Jan 31 '16 at 05:12 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here