Bug Report: Crash when opening Data Table based on a struct that contains a Slate Brush variable

I have a struct that contains a slate brush as one of its variables, and made a data table based on that.
Upon opening the data table, the editor will crash.

I changed the slate brush variable to be a bool instead, and the data table will open just fine.

Hi ,

I was able to reproduce this on my end and have entered a bug report, UE-26276, to be assessed by the development staff. Unfortunately I do not have a workaround for this at present.

Thanks. I ended up breaking up the slate brush struct and rebuilding it later on.