In the editor, I changed my WorldSettings from the default to MyGameWorldSettings, and now every time I start the editor or the game, I get
Default Property warnings and errors:
Error: CDO Constructor: Failed to find
Class’/Game/Blueprints/MyCharacter.MyCharacter_C
Recompiling doesn’t fix it, changing the WorldSettings back to default doesn’t fix it; the only way I’ve found to get my character back (with the error it’s just floating around the world) is to delete the project and copy all the source back into a fresh thirdperson template project and recompile.
What did I do wrong?
The full list of errors from the message log is:
/Game/Blueprints/MyCharacter : Can’t find file for asset. /Script/TP_ThirdPerson
Failed to load /Script/TP_ThirdPerson.TP_ThirdPersonCharacter Referenced by MyCharacter Property /Script/Engine.Blueprint:ParentClass
Failed to load /Script/TP_ThirdPerson.TP_ThirdPersonCharacter Referenced by MyCharacter Property /Script/Engine.BlueprintCore:GeneratedClass
Failed to load /Script/TP_ThirdPerson.TP_ThirdPersonCharacter Referenced by PackageMetaData