Creating an in game interactive computer
I'm trying to find a way to create an intractable computer like in SOMA & DOOM 3 (see attached pictures), where the player can play sounds(audio logs), read text (personal logs), and interact with other blueprints. Now I can do all of the things I just mentioned, bar making it into an intractable 'computer', I understand this would need to be done with widgets and such, but I'm still clueless as to what to do, so any help would be greatly appreciated!
asked Feb 01 '16 at 08:46 PM in Blueprint Scripting
UMG and the Widget component will let you do all of the above. See the following:
answered Nov 23 '16 at 04:14 PM
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