'T' key inside of blueprint editor viewport doesn't enable transparent selection

Pressing the ‘T’ key inside of blueprint editor viewport doesn’t enable transparent selection, you have to go to your main game viewport and press ‘T’, then return to the blueprint viewport. This could be confuse new users when it doesn’t work.

Hi ,

I was able to reproduce this error on my end and have entered a bug report, UE-26332, to be assessed by the development staff.