Multiplayer Problem - MyPlayerController blueprint only works for player1
I have been coming across a few issues with the second player that spawns in my multiplayer game. It appears that this player isn't executing the MyPlayerController blueprint... It may have something to do with the 'get player controller' process in said blueprint.
I've done checks and it seems to dropout at 'Cast to MyGameMode' in Setup Ui, Spawn Player as I incur the custom error message every time I try running multiplayer.
If it's useful, here are images 1 & 2 of the MyGameMode blueprint post-login processes
Thanks in advance :)
Thanks to PenguinTD and his wiki guide I actually managed to resolve this https://wiki.unrealengine.com/Blueprint_Multiplayer_Respawn
answered Feb 03 '16 at 12:11 AM
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