Hello! My problem is that I have imported my custom player and replaced the character in the third person template (keeping the characters blueprints and replace the idle-walk-run-jump animations with mine) It works perfect but I am getting a poor quality shadow. If it is has been imported as a static mesh or I just drag and drop the skeletal mesh the shadow is ok but in this case (as a player) it has very low resolution and I cant find a way to increase the quality.
Thanks in advance