Does a need to have a animation on it to move or control it or can i script movement using blueprints?

Does a need to have a animation on it to move or control it or can i script movement using blueprints?

Hi

For example, you talking about moving a box around the room for example?

For Characters animations would be best,
if you wanted to animate machinery what you can do is create Transform variables in the Animation BP ([Animation BP Introduction][1]) for every bone that you want to modify,

apply the transform with a “Transform(Modify) Bone” node (make sure to set the transformation mode to something other than “ignore”)

77236-modifybone.png

and finally set these variables in the Pawn BP
with “GetAnimInstance” → “Cast to your anim BP” → Set “your variable”.

If this helped you out please don’t forget to mark it as the answer to this question.

Good luck

Thanks,

That helps a lot! and yea i was talking about a cube. i wanna make it stay stationary but rotate by 90’ degrees every i press UP,DOWN,LEFT,RIGHT OR (W,S,A,D)