Packaging a project with static library linked

From as far as I know, the static library linking from A new, community-hosted Unreal Engine Wiki - Announcements - Unreal Engine Forums allows me to include and run third party library with .h and .lib file in the third party directory.

However, the .lib in fact points to a .dll file in the windows/system32/xxxxx.dll. If I package my project, will the dll be packaged as well? Or I need to have that dll in the computer running my game?

Thanks