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Widget anchored to mouse position

Hello this should be a simple fix but I cant seem to figure it out on my own. I have a Widget that spawns at the mouse location but currently its acting as the mouse is the top left corner of the widget but id like it to spawn it so that that the mouse is at the bottom right of the widget. Ive tried changing the anchors of the widget but that only puts it further away from where i want it. alt text

When I take screen shots my mouse disappears my mouse is at the top left of that "hands hands" widget.

Product Version: UE 4.10
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asked Feb 04 '16 at 06:41 AM in Blueprint Scripting

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CodyScrib
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