Hello,
I have a third person blueprint project, and have attached a mesh to the back of my character. The socket is attached and looks all right, but with it attached my third-person character won’t run upstairs-he moves DOWN them just fine, but going UP requires jumping. I have already tried scaling down the step height. I’m trying to find out if there are any collision settings for the mesh I attached but am not really sure where to look. Does anybody have any advice as to what collision settings I should change, or is this an entirely different problem? Many thanks in advance!