Mobile UMG vs Paper2D
I want to create a mobile game that uses 3D and 2D. But for the 2D part I'm not sure what to use...
Whats the difference between UMG and Paper2D?
Does UMG use spritesheets or is it possible to use spritesheets with it? Whats the best for mobile and why?
asked Feb 04 '16 at 11:14 AM in Using UE4
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