Homing enemy missile to chase player

I want a missile to be homing, and to chase the player and destroy itself after 5 seconds if it hasnt hit the player. how do i make it so the missile chases the player? i watched a video on homing missiles ( [Unreal Engine 4.7] Homing Missile Blueprint Tutorial - YouTube) but he does everything different than i need to as i want the enemy missile to chase me slowly without having to lock on any target

Hello

Try this tutorial and adapt it: [Unreal Engine 4.7] Homing Missile Blueprint Tutorial - YouTube