[UMG] What is the intended way to alternate the button appearance based on focus?
I want to alter the Button Appearance based on whether it is focused or not. What is the easiest/best/intended way to do that? Currently a small rectangle border is getting displayed, when the button gets focused, which can be switched off, but not altered afaik.
asked Feb 05 '16 at 03:39 PM in Using UE4
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