Voice Chat Subsystem:NULL

Hi everyone,

I try to implement a voice communication in my game using subsystem:NULL

This is part of my gameEngine.INI

[OnlineSubsystem]
DefaultPlatformService=Null
bHasVoiceEnabled=true

[Voice]
bEnabled=true

[/Script/Engine.AudioSettings]
VoiPSoundClass=/Game/StarterContent/Audio/MASTER.MASTER

And this is part of my DefaultGame.ini

[/Script/Engine.GameSession]
bRequiresPushToTalk=false

I’ve put my VOIP audio class to MASTER in my audio preferences.

I’ve tried with two computers and there is no mic sound, it doesn’t work and all tutorials that i’ve tried on internet don’t work. Can you help me please.

Hi, are you packaging your project? Voice chat wouldn’t work in preview inside the editor.

Also, you must create a session on each client (create session node) before establishing the connection (e.g. with the “open” console command)

Finally, check the voice subsystem with the console command “online test voice” (if everything is setup correctly, you should ear an echo of your voice)