Hi !
I am using UMG in one of my projects, and today I added a C++ class to the project (derived from nothing). But during code compiling, an error occurs and the editor tells me that hot reload failed. In the log, I have multiple errors from the compilers, but I think that almost all of them come from that one :
UWidget : base class not defined in the file TextBlock.h of the engine, in the line that declares the TextBlock class :
class UMG_API UTextBlock : public UWidget
Do you think there is an include missing ? In this case, in which file is the UWidget class defined ?
Thanks