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Device is currently owned by another user (voiceChat)

Hello everybody, i've tried to implement ,voice chat sytem in my game with subsystem NULL but this line appears in my log:

Device is currently owned by another user

Lots of people have the same problem but issues doesn't work

Can someone helps me please ?

Thanks

Product Version: UE 4.9
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asked Feb 06 '16 at 11:02 PM in C++ Programming

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tueurdudimanche
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2 answers: sort voted first

I need help please :/

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answered Feb 08 '16 at 12:21 AM

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tueurdudimanche
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I haven't started implementing it yet, so this is just a guess. But I read the Opus decoder/encoder is stateful, therefore you need one for each player, hence the IVoiceEncoder/IVoiceDecoder interfaces. Did you implement the interfaces?

 https://answers.unrealengine.com/questions/49442/trying-to-make-in-game-voice-communication.html
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answered Feb 27 '17 at 12:57 PM

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Devgroup
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