Device is currently owned by another user (voiceChat)

Hello everybody, i’ve tried to implement ,voice chat sytem in my game with subsystem NULL but this line appears in my log:

Device is currently owned by another user

Lots of people have the same problem but issues doesn’t work

Can someone helps me please ?

Thanks

I need help please :confused:

I haven’t started implementing it yet, so this is just a guess.
But I read the Opus decoder/encoder is stateful, therefore you need one for each player, hence the IVoiceEncoder/IVoiceDecoder interfaces. Did you implement the interfaces?

https://answers.unrealengine.com/questions/49442/trying-to-make-in-game-voice-communication.html