Problem Turning Corners Endless Runner Tutorial

Hi all. I have been following the endless runner tutorial and have gotten up to video 6 but I ran into some problems. First, the map stops generating new map pieces when I get to the first corner. This probably is an issue with my attach point so I am working on that right now. Second, walls show up on all sides when I reach the first corner so even if I wanted to turn I couldn’t. Third, and most importantly, when I try to turn, the character rotates for a split seconds, then snaps back to running forward so he hits the wall in front of him, and on top of that the camera view gets messed up. I have tried re-watching the videos and making adjustments of my own but I can’t figure it out. Any help would be greatly appreciated.

Here’s some other screen shots of what happens.

Hello

where is the trigger box that makes the variable “can turn” to become true?

Here is my turn right corner

your turn corner event is being checked inside the event tick?

Its being checked on overlap as shown here